Seven years building iOS for payments, fintech and consumer products — at companies like PayPal, SumUp and iFood. I also design and ship my own apps, end to end.
I care about the architecture underneath as much as the pixels on top.
Senior iOS engineer with 7+ years building user-centric mobile apps, plus two years at the Apple Developer Academy. I've shipped payments, AI-driven consumer features, EV experiences and regulated healthcare flows — for companies like PayPal, SumUp, Serasa, PicPay and iFood — and published four of my own apps on the App Store.
I work the way I like products to be built: clean architecture, modular code and sane data flow underneath, with motion and detail that make an app feel considered on top.
Personal apps — interface and iOS engineering, end to end, by me. Cards cycle through screens; open a case for the full story.
Seven years across Brazil's and the world's biggest fintech and consumer apps.
Senior-level depth, backed by what it shipped.
Pix, cards, transfers and bill payments shipped at SumUp, PicPay, iFood and PayPal — high-stakes flows where reliability is everything.
Clean Swift, VIPER, TCA and MVVM-C, plus reusable SDKs and modular SPM packages that hold up as teams and codebases grow.
TDD, XCUITests, snapshot and A/B testing. I once took a legacy module from 0% to 80% coverage and made the strategy team-wide.
SwiftUI, Swift Concurrency, Combine, Core Data and Core ML — with a real eye for Apple's Human Interface Guidelines and accessibility.
Fastlane, GitHub Actions, Bitrise and Datadog — observability and analytics wired across 100% of critical flows.
I design my own apps end to end. The three below are mine, from first sketch to App Store — interface, motion and engineering.